Latest Publications


Toward a Ludic Architecture: The Space of Play and Games Toward a Ludic Architecture is a pioneer...Book Details
Author : Steffen P. Walz
Publish : 2025
Publisher : Play Story Press
Download : Free PDF
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Toward a Ludic Architecture
ADE for Games: Approaches to Anti-Racism, Decolonization, Equity, Diversity, and Inclusion in Games ...Book Details
Author : Daniel Harley
Publish : 2024
Publisher : Play Story Press
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ADE for Games
Taylor Swift is the voice of generations. Her words are the soundtrack to our lives. She is the best...Book Details
Author : Rachel Kowert
Publish : 2024
Download : Free PDF
The Psychgeist of Pop Culture – Taylor Swift
A lot of us have a special game that inspired us to get more deeply involved in making, studying and...Book Details
Author : Drew Davidson
Publish : 2024
Publisher : Well Played & Play Story Press
Download : Free PDF
Well Played: For the Love of Games
In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces...Book Details
Author : Antonio José Planells de la Maza
Publish : 2024
Publisher : Play Story Press
Download : Free PDF
Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions
Roll for Learning: 51 Micro Tabletop Role-Playing Games to Use in the Classroom is an edited book fe...Book Details
Author : Camilla Zamboni
Publisher : Play Story Press
Download : Free PDF
Roll for Learning
Why does the tail wag the brain? What is virtual autism? Why can't our avatars walk hand-in-hand? Wi...Book Details
Author : Jeffrey Ventrella
Publish : 2024
Publisher : Play Story Press
Download : Free PDF
Virtual Body Language
Recent times have witnessed an explosion in forms of media that fall under the umbrella of "pop cult...Book Details
Author : Anton Roberts
Publish : October 17, 2024
Publisher : Psychgeist & Play Story Press
Download : Free PDF
The Psychgeist of Pop Culture – Stranger Things
Professors at Play AI Playbook The Professors at Play AI PlayBook explores the intersection of pl...Book Details
Author : David Thomas
Publish : August 23, 2024
Publisher : Professors at Play & Play Story Press
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Professors at Play AI Playbook

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Recent News

Toward a Ludic Architecture

Play Story Press is excited to release Toward a Ludic Architecture: The Space of Play and Games, by Steffen P. Walz. Toward a Ludic Architecture is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside […]

ADE for Games

Play Story Press is excited to release ADE for Games: Approaches to Anti-Racism, Decolonization, Equity, Diversity, and Inclusion in Games Research and Creation, edited by Daniel Harley and Gerald Voorhees. Creating meaningful opportunities for anti-racism, decolonization, equity, diversity, and inclusion in games research and creation requires active knowledge sharing and community-building. Drawing on a year-long […]

The Psychgeist of Pop Culture: Taylor Swift

Play Story Press is excited to release The Psychgeist of Pop Culture: Taylor Swift, edited by Rachel Kowert, PhD Taylor Swift is the voice of generations. Her words are the soundtrack to our lives. She is the best selling artist of all time with millions of fans who proudly call themselves Swifties. But her legacy […]

Well Played: For the Love of Games

Play Story Press is excited to release Well Played: For the Love of Games, edited by Drew Davidson. A lot of us have a special game that inspired us to get more deeply involved in making, studying and playing games as part of our professional and personal lives. It may be *the* game for you […]

Possible Worlds in Video Games

Play Story Press is excited to release Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions, by Antonio José Planells de la Maza. In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this […]

Connect Learning Summit Proceedings

Play Story Press is excited to release the Connected Learning Summit Proceedings from 2018, 2019, 2020, 2022 and 2023. Connect Learning Summit Proceedings

Roll for Learning

Play Story Press is excited to release Roll for Learning: 51 Micro Tabletop Role-Playing Games to Use in the Classroom, edited by Camilla Zamboni, Matthew Farber, and William Merchant. Roll for Learning is a curated collection of original micro tabletop role-playing games (TTRPGs). Micro TTRPGs have grown in popularity in recent years, particularly in the game […]

Virtual Body Language

Play Story Press is excited to release Virtual Body Language, by Jeffrey Ventrella. Why does the tail wag the brain? What is virtual autism? Why can’t our avatars walk hand-in-hand? Will a nonverbal Babel fish save the world? Jeffrey Ventrella, a seasoned virtual worlds programmer and visual language expert, reviews the history of avatars, smileys, and […]

The Psychgeist of Pop Culture – Stranger Things

Play Story Press is excited to release The Psychgeist of Pop Culture: Stranger Things, a collection of essays edited by Anton Roberts. Recent times have witnessed an explosion in forms of media that fall under the umbrella of “pop culture”. However, no series represents this phenomenon more clearly than Netflix’s own Stranger Things. It is […]