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Recent News

The Psychgeist of Pop Culture: Destiny

Play Story Press is excited to release The Psychgeist of Pop Culture: Destiny, edited by Jared N. Kilmer, PhD Destiny and Destiny 2 are online first-person shooter video games developed by Bungie Studios. The Destiny franchise has provided a live-service experience for nearly a decade, reflective of its quality gameplay and narrative, critical acclaim, and passionate playerbase. In this volume […]

Schell Games – First Founding Society Member

Play Story Press™ is an open community publishing consortium. As a diamond open-access academic publishing initiative, our contributors and readers are not charged fees, and financial donations from individuals and organizations help us achieve our mission. Supporters who donate $3000 and above join the Play Story Press Society. We’re excited to share that Schell Games, […]

Toward a Ludic Architecture

Play Story Press is excited to release Toward a Ludic Architecture: The Space of Play and Games, by Steffen P. Walz. Toward a Ludic Architecture is a pioneering publication, architecturally framing play and games as human practices in and of space. Filling the gap in literature, Steffen P. Walz considers game design theory and practice alongside […]

ADE for Games

Play Story Press is excited to release ADE for Games: Approaches to Anti-Racism, Decolonization, Equity, Diversity, and Inclusion in Games Research and Creation, edited by Daniel Harley and Gerald Voorhees. Creating meaningful opportunities for anti-racism, decolonization, equity, diversity, and inclusion in games research and creation requires active knowledge sharing and community-building. Drawing on a year-long […]

The Psychgeist of Pop Culture: Taylor Swift

Play Story Press is excited to release The Psychgeist of Pop Culture: Taylor Swift, edited by Rachel Kowert, PhD Taylor Swift is the voice of generations. Her words are the soundtrack to our lives. She is the best selling artist of all time with millions of fans who proudly call themselves Swifties. But her legacy […]

Well Played: For the Love of Games

Play Story Press is excited to release Well Played: For the Love of Games, edited by Drew Davidson. A lot of us have a special game that inspired us to get more deeply involved in making, studying and playing games as part of our professional and personal lives. It may be *the* game for you […]

Possible Worlds in Video Games

Play Story Press is excited to release Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions, by Antonio José Planells de la Maza. In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player. In this […]

Connect Learning Summit Proceedings

Play Story Press is excited to release the Connected Learning Summit Proceedings from 2018, 2019, 2020, 2022 and 2023. Connect Learning Summit Proceedings

Roll for Learning

Play Story Press is excited to release Roll for Learning: 51 Micro Tabletop Role-Playing Games to Use in the Classroom, edited by Camilla Zamboni, Matthew Farber, and William Merchant. Roll for Learning is a curated collection of original micro tabletop role-playing games (TTRPGs). Micro TTRPGs have grown in popularity in recent years, particularly in the game […]