March 2025

Professors at Play ONLINE Playbook

Professors at Play & Play Story Press are excited to release Professors at Play ONLINE Playbook, edited by Lisa Forbes and David Thomas. The Professors at Play ONLINE PlayBook collects over 50 techniques and strategies designed to make the online classroom more fun. Rooted in the concept of playful pedagogy, this anthology shares proven approaches to increasing student engagement and learning in higher education. The approaches range from simple ice breakers to get students involved in an online class to more complex approaches to teaching complex subjects and concepts. The Online PlayBook complements the original Professors at Play PlayBook, expanding...

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Games for Change – Founding Society Member

We're excited to share that Games for Change, a non-profit organization working with video games that can have positive change in the world, has joined the Play Story Press™ Society as a founding member. Their generous philanthropic contribution supports the open design and dissemination of knowledge that has a positive impact. We're powered by input and involvement from our consortium, our contributors, and the community at large. We invite people to participate so that we can explore and create a better future together. Thanks to Games for Change for their support!

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Game Design Snacks

Play Story Press is excited to release Game Design Snacks: Easily Digestible Game Design Wisdom, by José P. Zagal. This is an edited collection of nuggets of game design wisdom. It covers various areas in game design with examples from commercially released videogames. Its goal is to share and raise awareness of excellent game design. The contributing authors are B. Barker, M. Caldwell, J. Grahmann, K. Kotter, L. Neuschwander, T. S. Richard, and J. Zagal. Game Design Snacks: Easily Digestible Game Design Wisdom

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Ludoliteracy

Play Story Press is excited to release Ludoliteracy: Defining, Understanding, and Supporting Games Education, by José P. Zagal. It seems like teaching about games should be easy. After all, students enjoy engaging with course content and have extensive experience with videogames. However, games education can be surprisingly complex. This book explores ludoliteracy, or the question of what it means to understand games, by looking at the challenges and problems faced by students taking games-related classes. In response to these challenges, this book then describes how online learning environments can be used to support learning about games by helping students get...

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FableVision Studios – Founding Society Member

We're excited to share that FableVision Studios, an award-winning multi-media production studio, has joined the Play Story Press™ Society as a founding member. Their generous philanthropic contribution supports the open design and dissemination of knowledge that has a positive impact. We're an independent non-profit organization powered by input and involvement from the consortium, our contributors, and the community at large. We invite people to participate so that we can explore and create a better future together. Thanks to FableVision Studios for their support!

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