Play Story Press is excited to release What Happens When We Play, edited by Rebecca Rouse, Björn Berg Marklund, and Anna-Sofia Alklind Taylor What Happens When We Play: A Critical Approach to Games User Experience Design & Education brings together research and reflection from both faculty and graduate students involved in University of Skövde’s Games User Experience (GUX) Master’s program, launched in 2020. The collection shares insights from the new GUX curriculum, which takes a critical-making approach, combining practical projects done in collaboration with game studios, critical cultural theory and history, and design theory and hands-on work in the practice...
What Happens When We Play
