Well Played DiGRA & GLS: volume 4 number 1 2015
Author: Caro Williams , Drew Davidson , Sean Duncan
Publish: 2024
Publisher: Play Story Press
Format: ebook
Download: Free PDF
Description:

Well Played DiGRA & GLS: volume 4 number 1 2015
Sean Duncan and Caro Williams

PART ONE: DIGRA

Where’s BattleTech in MechWarrior Online? A Case Study in Game Adaptation
Hans-Joachim Backe

Cause No Trouble: The Experience of “Serious Fun” in Papers, Please
Oscar Moralde

Playing for the plot: Blindness, agency, and the appeal of narrative organization in Heavy Rain
Fanny A. Ramirez

Taking Apart the Provocation Machine: Ian Bogost's A Slow Year
Thomas H. Rousse

Spore’s Playable Procedural Content Generation
Gillian Smith

What Hockey Wants: Drama, Narrative, and Sports
Jeff Watson

PART TWO: GAMES LEARNING SOCIETY

Elder Scrolls Online: How ESO encourages group formation and cooperative play
Michelle Aubrecht, Jeff Kuhn, Justin Eames

Acting in the Light and on Fayth: Ritualized Play in Journey and Final Fantasy X
Kyrie Eleison H. Caldwell

Well Played & Well Watched: Dota 2, Spectatorship, and eSports
Chris Georgen

Magic the Gathering: A Learning Game Designer’s Perspective
Dan Norton

For the Records – Understanding Mental Illness Through Metaphorical Games
Doris C. Rusch

Gaming a Non-Game? A Long Term (Self)-Experiment about FarmVille
Heinrich Söbke

The Stanley Parable
Phil J. Dougherty III