Well Played on post-mortems on ar & vr games: volume 13 number 1 2024
Introduction
Drew Davidson
Paws and Presence: The Impact of a Quadrupedal Avatar on Virtual Reality Locomotion
Laureline Chiapello & Charles-René Chouinard
Exploring Reinforcement Learning as an pproach to Developing VR Games
Mitchell Foo, Jingyuan Kang, & Olivia Zhang
Making Copies: The Creation of a Virtual Reality Sculpting Game
Jonah Warren
Lessons Learned From Designing in Mixed Reality
Marie Leung