Well Played
Post-Mortems on AR and VR Games
Volume 13 Number 1
(Initially released in January, 2024)
Introduction
Drew Davidson
Paws and Presence: The Impact of a Quadrupedal Avatar on Virtual Reality Locomotion
Laureline Chiapello & Charles-René Chouinard
Exploring Reinforcement Learning as an pproach to Developing VR Games
Mitchell Foo, Jingyuan Kang, & Olivia Zhang
Making Copies: The Creation of a Virtual Reality Sculpting Game
Jonah Warren
Lessons Learned From Designing in Mixed Reality
Marie Leung
ISSN 2164-344X (Print)
ISSN 2164-3458 (Online)
DOI: https://doi.org/10.17613/3n6p8-qmw26